Showreel - Sound Design and Music for Games.
These are show-reels of sound design and music production for video game projects Laurie has created.
Technical Sound Design - with Unreal and Wwise
Here is a game Laurie created the Blueprint scripts, sound, music, and dialogue using Unreal 5 and Wwise in 2022.
Sound Design and Story Direction - with Unity
In this project, Laurie created all of the sounds and music for a game made at Global Game Jam using found sounds and analogue synthesis
Vigamus Museum - Sounds and Music for Exhibition
The Vigamus Museum is a video games museum in Rome, and in 2012 Laurie was asked to produce all of the sounds and music for the exhibitions.
Dear Esther Live - Performance and Setup
Laurie performed in Dear Esther Live from 2016 - 2018. He also created the parts from original audio files and was involved in creating the scores for the performers.
Showreel - Music for Film, and TV.
The videos below are showreels of music production for film and television and dubbing mix.
Television Library Music
Here are some highlights of Laurie's compositional work that was commissioned for library music to be used in television.
Epic Orchestral Music
Here is some of Laurie's Epic Orchestral and Hybrid music, composed, mixed, and mastered by himself.
Dubbing Mix
This is a film in which Laurie was asked to provide the dubbing mix and additional sound design for the film
Remix and Rearrangement
I was asked to take the original material and re-arrange and remix it for a half-sized CD release.
Original Music and Soundscapes
Below is a selection of music and soundscapes created by Laurie. The format of each audio file is 128 kbps. This is to keep the quality of the audio high enough for demonstration purposes whilst saving you your bandwidth for playback. Please get in touch if you would like higher quality audio files for listening.
Orchestral Works
These works focus on using orchestral instruments in various configurations. Typically sample libraries are used for the production but in many cases Laurie has recorded real instruments either performing them himself or having recorded a professional performer as part of the production.
Natural World
Whispering Leaves
Countryfile
Careless
Spring Rays
Epic Orchestral Works
These works focus on using a blend of orchestral instruments in larger sounding venues, blended with epic percussive parts, choirs, and some times synthesiser parts too. Many of the productions incorporate real instruments as well as sample libraries.
Vesuvius
Stride Into Battle
Flames of War
The Hordes March
Final Embrace
Soundscapes & Horror
These works focus on using chamber music instruments, sound design elements, ambient recordings, and synthesised instruments. Sample libraries are used but in many cases real instruments have been performed and mixed into the production.
Space Dune
Dead in Space
Starry Night at the Beach
This House is Cold
This House is Haunted
Acoustic Chamber Works
Many of these recordings are of real instruments at a live performance space, or are carefully chosen sample libraries. Careful consideration on recording and mixing components has been taken with each production.
Natural Human Feelings
Strolling Towards You
Ritalin for Violin
At the Party
Emptiness